Michael Onyeme

3D Animator · Blender · Nigeria

Characters that feel lived-in.

I animate stylized 3D characters and the everyday worlds they live in: barbershops, roadside stalls, market streets and living rooms, from blocking through polish and final render.

Character animationKeyframe, acting, lip sync
BlenderAnimation to render
RemoteUp to 40 hrs / week

Selected work

Final renders. Hover to preview, click to watch with sound.

From blocking to final

How a shot gets built: posing and timing first, then spline and polish, then lighting and render.

Short-form content

Fast-turnaround comedy shorts made for social feeds.

About

I'm Onyeme Chinonso Michael, a 3D animator based in Nigeria. Most of my work is character-driven: small, believable moments like a tailor at her sewing machine, a man celebrating a win on his phone, kids glued to a video game. I take shots from rough blocking through spline and polish, and I'm comfortable carrying a scene through to lighting and render in Blender.

I've worked on studio productions, commercial spots and fast social content, and I'm open to freelance, contract and full-time remote roles.

Character animationActing & body mechanicsFacial animationWalk cyclesPreviz & layoutLighting & renderingEnvironmentsBlender

Contact